Tile Placement RSS
I want the river here and the forest there... chop chop...
Dorfromantik: The Board Game Designer: Michael Palm , Lukas Zach Artist: Paul Riebe Published: 2022 Players: 1-6 Playing Time: 30-60 Mins BGG Rating: 7.7 BGG Ranking: 977 Publisher: Pegasus Spiele Mechanics: Cooperative Game, Tile Placement, Area Majority,… Sleeves: EUR 59x92mm, Game Description: Rippling rivers, rustling forests, wheat fields swaying in the wind and here and there a cute little village - that's Dorfromantik! In Dorfromantik: The Board Game, up to six players work together to lay hexagonal tiles to create a beautiful landscape and try to fulfill the orders of the population, while at the same time laying as long...
Let me get some fruit and make you an ice cream...
Juicy Fruits: Designer: Christian Stohr Artist: Annika Heller Published: 2021 Players: 1-4 Playing Time: 20-50 Mins BGG Rating: 7.1 BGG Ranking: 1714 Publisher: Deep Print Games Mechanics: Area Movement, Contracts, Tile Placement, Grid Movement Game Description: Each player has their own small island paradise where they grow delicious fruit. To win, you must gain the most points by cleverly supplying ships and by adding the best businesses to your island. Quick play overview: Players are taking turns doing up to 2 actions until enough business tokens are bought and/or ice creams are produced. STEP 1: Player moves...
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 - Action Points
 - Action Retrieval
 - Area Majority
 - Auction/Bidding
 - Bag Building
 - Bingo
 - Campaign Game
 - Chaining
 - Collectible Card Game
 - Communication Limirs
 - Contracts
 - Cooperative Game
 - Deck Building
 - Dice Building
 - Dice Rolling
 - Drafting
 - Dueling Game
 - End Game Bonuses
 - Engine Builder
 - Flicking
 - Follow
 - Grid Movement
 - Hand Management
 - Income
 - Kids Game
 - Loans
 - Market speculation
 - Multi-Use Cards
 - Network and Route Building
 - Pattern Building
 - Pick-Up and Deliver
 - Push Your Luck
 - Race
 - Real-Time
 - Rondel
 - Set Collection
 - Simultaneous Action Selection
 - Solitaire Game
 - Spelling
 - Storytelling
 - Take That
 - Tile Placement
 - Track Movement
 - Trick-taking
 - Tug of War
 - Variable Player Powers
 - Victory Points as a Resource
 - Worker Placement