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The bigger it is the better.. totally worth a few eaten visitors.
Dinosaur World Designer: Brian Lewis, David McGregor, Marissa Misura Artist: Kwanchai Moriya, Joe Shawcross, Andrew Thompson Published: 2021 Players: 2-4 Playing Time: 60-120 Mins BGG Rating: 7.4 BGG Ranking: 909 Publisher: Pandasaurus Games Mechanisms: Dice Rolling, Tile Placement, Worker PlacementSleeves: TCG 63,5x88mm, MEU 45x68mm Game Description: The triumph of science that led to dinosaurs returning to the world once more has become public knowledge. New parks spring up regularly, often beginning operations even before everything has been finalized. There is no shortage of patrons eager to be entertained by these returned species in new and exciting ways. However, as with...
I want the river here and the forest there... chop chop...
Dorfromantik: The Board Game Designer: Michael Palm , Lukas Zach Artist: Paul Riebe Published: 2022 Players: 1-6 Playing Time: 30-60 Mins BGG Rating: 7.7 BGG Ranking: 977 Publisher: Pegasus Spiele Mechanics: Cooperative Game, Tile Placement, Area Majority,… Sleeves: EUR 59x92mm, Game Description: Rippling rivers, rustling forests, wheat fields swaying in the wind and here and there a cute little village - that's Dorfromantik! In Dorfromantik: The Board Game, up to six players work together to lay hexagonal tiles to create a beautiful landscape and try to fulfill the orders of the population, while at the same time laying as long...
Let me get some fruit and make you an ice cream...
Juicy Fruits: Designer: Christian Stohr Artist: Annika Heller Published: 2021 Players: 1-4 Playing Time: 20-50 Mins BGG Rating: 7.1 BGG Ranking: 1714 Publisher: Deep Print Games Mechanics: Area Movement, Contracts, Tile Placement, Grid Movement Game Description: Each player has their own small island paradise where they grow delicious fruit. To win, you must gain the most points by cleverly supplying ships and by adding the best businesses to your island. Quick play overview: Players are taking turns doing up to 2 actions until enough business tokens are bought and/or ice creams are produced. STEP 1: Player moves...
Build... because the TSAR said so...
The Red Cathedral: Designer: Isra C., Shei S. Artist: Chema Roman, Pedro Soto Published: 2020 Players: 1-4 Playing Time: 80 Mins BGG Rating: 7.7 BGG Ranking: 187 Publisher: Devir Mechanics: Area Majority, Rondel, Contracts Sleeves: MEU 45x68mm, Game Description: The Red Cathedral is a strategic, “Euro” board game in which the players take the roles of construction teams. Their job is to work together to put up St. Basil's cathedral in Moscow, as ordered by Ivan the Terrible. However, only one of them will be able to gain the favor of the Tsar. Autumn is not the best time to...
Building a new capitol city for the next dragon's attack...
Villages of Valeria Designer: Rick Holzgrafe, Isaias Vallejo Artist: Mihajlo Dimitrievski Published: 2017 Players: 1-5 Playing Time: 30-60 Mins BGG Rating: 7.0 BGG Ranking: 1392 Publisher: Daily Magic Games Mechanics: Hand Management, Follow Sleeves: TCG 63,5x88mm, Game Description: A village-building card game set in the world of Valeria. Establish resources, construct buildings, and attract adventurers to your Village to be crowned the next capitol city. Quick play overview: A player can do one of the 5 actions on his turn and other players can follow his action at a slight disadvantage: TAX: Take 1 Gold and Draw 1...
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- 10/10
- 6/10
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- Action Points
- Area Majority
- Auction/Bidding
- Bingo
- Campaign Game
- Chaining
- Collectible Card Game
- Communication Limirs
- Contracts
- Cooperative Game
- Deck Building
- Dice Building
- Dice Rolling
- Drafting
- Dueling Game
- End Game Bonuses
- Engine Builder
- Flicking
- Follow
- Grid Movement
- Hand Management
- Kids Game
- Market speculation
- Multi-Use Cards
- Network and Route Building
- Pick-Up and Deliver
- Push Your Luck
- Race
- Real-Time
- Rondel
- Set Collection
- Simultaneous Action Selection
- Solitaire Game
- Storytelling
- Take That
- Tile Placement
- Top Lists
- Track Movement
- Trick-taking
- Tug of War
- Variable Player Powers
- Victory Points as a Resource
- Worker Placement