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I race you to that star and back... no, not that one. The one on the left. There!
Race for the Galaxy Designer: Thomas Lehmann Artist: Martin Hoffmann, Claus Stephan Published: 2007 Players: 2-4 Playing Time: 30-60 Mins BGG Rating: 7.7 BGG Ranking: 78 Publisher: Rio Grande Games Mechanisms: Follow, Hand Management, Multi-Use Cards, Simultaneous Action Selection Sleeves: TCG 63,5x88mm Game Description: In the card game Race for the Galaxy, players build galactic civilizations by playing game cards in front of them that represent worlds or technical and social developments. Some worlds allow players to produce goods, which can be consumed later to gain either card draws or victory points when the appropriate technologies are available to...
Building a new capitol city for the next dragon's attack...
Villages of Valeria Designer: Rick Holzgrafe, Isaias Vallejo Artist: Mihajlo Dimitrievski Published: 2017 Players: 1-5 Playing Time: 30-60 Mins BGG Rating: 7.0 BGG Ranking: 1392 Publisher: Daily Magic Games Mechanics: Hand Management, Follow Sleeves: TCG 63,5x88mm, Game Description: A village-building card game set in the world of Valeria. Establish resources, construct buildings, and attract adventurers to your Village to be crowned the next capitol city. Quick play overview: A player can do one of the 5 actions on his turn and other players can follow his action at a slight disadvantage: TAX: Take 1 Gold and Draw 1...
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- 10/10
- 6/10
- 7/10
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- 9/10
- Action Points
- Action Retrieval
- Area Majority
- Auction/Bidding
- Bingo
- Campaign Game
- Chaining
- Collectible Card Game
- Communication Limirs
- Contracts
- Cooperative Game
- Deck Building
- Dice Building
- Dice Rolling
- Drafting
- Dueling Game
- End Game Bonuses
- Engine Builder
- Flicking
- Follow
- Grid Movement
- Hand Management
- Kids Game
- Market speculation
- Multi-Use Cards
- Network and Route Building
- Pattern Building
- Pick-Up and Deliver
- Push Your Luck
- Race
- Real-Time
- Rondel
- Set Collection
- Simultaneous Action Selection
- Solitaire Game
- Spelling
- Storytelling
- Take That
- Tile Placement
- Track Movement
- Trick-taking
- Tug of War
- Variable Player Powers
- Victory Points as a Resource
- Worker Placement