Campaign Game RSS
Is the hunter back, yet? We need the pelts and meat and...nah not really, we need just his money to improve the town!
Mythwind Designer: Nathan Lige, Brendan McCaskell Artist: Amanda Kadatz Published: 2023 Players: 1-4 Playing Time: 30-60 Mins BGG Rating: 7.8 BGG Ranking: 3161 Publisher: Open Owl Studios Mechanisms: Cooperative Game, Campaign Game, Variable Player Powers, Worker Placement Sleeves: MEU 45x68mm, USA 57x87mm Game Description: During the game, the characters are working together to establish and build a new town in the magical Mythwind Valley. They work to achieve various goals by constructing buildings within the town, adventuring throughout the region, navigating relationships with the mysterious sprites who inhabit the valley, and developing their character-specific professions. Quick play overview:...
Where to, Captain?... Does it even matter? There is an adventure around every corner!
Sleeping Gods Designer: Ryan Laukat Artist: Ryan Laukat Published: 2021 Players: 1-4 Playing Time: 60-1200 Mins BGG Rating: 8.2 BGG Ranking: 54 Publisher: Red Raven Games Mechanisms: Action Points, Campaign Game, Cooperative Game, Hand Management, Push Your Luck, Storytelling Sleeves: MED 43x67, EUR 59x91mm, BST 70x120mm Game Description: In Sleeping Gods, you and up to 3 friends become Captain Sofi Odessa and her crew, lost in a strange world in 1929 on your steamship, the Manticore. You must work together to survive, exploring exotic islands, meeting new characters, and seeking out the totems of the gods so that you...
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- Action Points
- Action Retrieval
- Area Majority
- Auction/Bidding
- Bingo
- Campaign Game
- Chaining
- Collectible Card Game
- Communication Limirs
- Contracts
- Cooperative Game
- Deck Building
- Dice Building
- Dice Rolling
- Drafting
- Dueling Game
- End Game Bonuses
- Engine Builder
- Flicking
- Follow
- Grid Movement
- Hand Management
- Kids Game
- Market speculation
- Multi-Use Cards
- Network and Route Building
- Pattern Building
- Pick-Up and Deliver
- Push Your Luck
- Race
- Real-Time
- Rondel
- Set Collection
- Simultaneous Action Selection
- Solitaire Game
- Spelling
- Storytelling
- Take That
- Tile Placement
- Track Movement
- Trick-taking
- Tug of War
- Variable Player Powers
- Victory Points as a Resource
- Worker Placement