TOP Games of All Time (2024) 70-61

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TOP Games of All Time (2024) 70-61

TOP 70 - 61

  1. Azul

Publisher: Next Move Games

Players: 2-4

Playing Time: 30-45 minutes

Mechanisms: End Game Bonuses, Open Drafting, Set Collection

This game hides a vicious tactical element. You are frequently presented with a good move that would benefit you or a move that would only slightly benefit you, but would cause problems to your opponents…


  1. Mask of Anubis


Players: 2-7

Playing Time: 30-60 minutes

Mechanisms: Cooperative Game, Tile Placement

Using a phone as a VR helmet and then trying to provide the needed info to your friends is a very original mechanism. The gameplay is surprisingly fun. You won't know if you are good at describing imaginary things until you try this game.


  1. Anachrony

Publisher: Mindclash Games

Players: 1-4

Playing Time: 30-120 minutes

Mechanisms: Action Points, Dice Rolling, Worker Placement

Sleeves: MEU 45x68mm, EUR 59x92mm, BAN 70x100mm

This is a brain burner that pays off your hard work. During the game you borrow materials from your future self which you have to return by the end of the game to not create a paradox. Time traveling done in a fun way.



  1. Star Realms

Publisher: Wise Wizard Games

Players: 2

Playing Time: 20 minutes

Mechanisms: Duel Game, Deck Building, Open Drafting

Sleeves: TCG 63,5x88mm

The original quick 2 Player deck builder that manages to stay on top of this genre. It's a quick and pure deck building.


  1. Dice Forge

Publisher: Libellud

Players: 2-4

Playing Time: 45 minutes

Mechanisms: Dice Building, Dice Rolling, Open Drafting

Sleeves: USA 56x87mm

Building your own dice during the game is a rare mechanism and this game does it right. It's a quick game that doesn't overstay it's welcome and still long enough that you start to feel the difference in each player's dice.


  1. Arkham Horror (3rd Ed.)

Publisher: Fantasy Flight Games

Players: 1-6

Playing Time: 120-180 minutes

Mechanisms: Cooperative Game, Modular Board, Dice Rolling

Sleeves: MUS 41x63mm, STN 57,5x89mm, OSDE 102x128mm

I'm a fan of scenario games that tell a story that are replayable. This game offers a lot of combinations that make each scenario replayable even if you know the main gist of it. It's a long game but if played with fewer players, it's a managable project.


  1. Tidal Blades: Heroes of the Reef

Publisher: Druid City Games

Players: 1-4

Playing Time: 60-90 minutes

Mechanisms: Dice Rolling, Hand Management, Open Drafting, Worker Placement

Sleeves: MUS 41x63mm, S65 65x65mm, STN 57,5x89mm, BST 70x120mm

Such a beautiful production, with a lot of good choices. Leveling up and trading goods to get better and better at fighting monsters… just lovely.


  1. Concept

Publisher: Repos Production

Players: 4-12

Playing Time: 40 minutes

Mechanisms: Party Game, Team-Based Game, Communication Limits

Sleeves: STN 57,5x89mm

You are giving clues to other players and try them to guess the right words. Clues are given by pointing to the concepts like SMALL + FLIES + YELLOW + BLACK = BEE. A great party game for all ages.


  1. Bohnanza

Publisher: AMIGO

Players: 2-7

Playing Time: 45 minutes

Mechanisms: Hand Management, Negotiation, Set Collection

Sleeves: USA 56x87mm

If you like negotiation, this is a quick and fun game to play. There will be back and forth around the table for each card and the shy will not prosper.


  1. The Crew: Mission Deep Sea

Publisher: KOSMOS

Players: 2-5

Playing Time: 20 minutes

Mechanisms: Cooperative Game, Hand Management, Trick-taking

Sleeves: MEU 45x68mm, USA 56x87mm

I don't like trick-taking games because I don't want to put the time to get a group up to the highest levels of play needed for such games to shine. The Crew is a coop game and it doesn't need 4 proffesional players to enjoy it.

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