Hand Management RSS
No point going for gas each day! Just take everything now and raze the gas station to the ground.
51st State Designer: Ignacy Trzewiczek Artist: Grzegorz Bobrowski Published: 2016 Players: 1-4 Playing Time: 60-90 Mins BGG Rating: 7.6 BGG Ranking: 405 Publisher: Portal Games Mechanisms: Action Chaining, Hand Management, Multi-Use Cards, Open Drafting, Variable Player Powers, Worker Placement Sleeves: TCG 63,5x88mm Game Description: The world you know no longer exists. There is no government. No army. No civilization. The United States has collapsed, and now thirty years after the war started, new powers finally try to take control over the ruined country, try to establish a new order, try to control others and create a new country, a...
Innkeeper! A table for 6! And keep the ale flowing
Dungeons & Dragons: The Yawning Portal Designer: Kristian Karlberg, Kenny Zetterberg Artist: N/A Published: 2023 Players: 1-4 Playing Time: 45-60 Mins BGG Rating: 7.2 BGG Ranking: 5611 Publisher: Hasbro Mechanisms: Hand Management, Matching, Sleeves: TCG 63,5x88mm Game Description: The Yawning Portal is an iconic inn that attracts fascinating adventurers with two things in common: They're famished, and they have unique tastes in food. As part of the tavern's staff in Dungeons & Dragons: The Yawning Portal, you need to feed them by matching up food tokens with the orders pictured on their hero card. You earn colored gems (and...
9 Quick Reviews - October 2024
This is a trial for a new format of quick reviews of 9 games per month. These will be smaller or children games that don't need a big review or games that I only played once and I cannot give a final review yet, but I would still like to share my initial thoughts on. Bandido Published: 2016 Players: 1-4 Playing Time: 10-15 Mins Publisher: Helvetiq Mechanisms: Cooperative Game, Hand Management, Network and Route Building, Gameplay & Theme & Replayability: 6/10 It's a very simple game with a very simple rule set. The game is always different enough that...
I race you to that star and back... no, not that one. The one on the left. There!
Race for the Galaxy Designer: Thomas Lehmann Artist: Martin Hoffmann, Claus Stephan Published: 2007 Players: 2-4 Playing Time: 30-60 Mins BGG Rating: 7.7 BGG Ranking: 78 Publisher: Rio Grande Games Mechanisms: Follow, Hand Management, Multi-Use Cards, Simultaneous Action Selection Sleeves: TCG 63,5x88mm Game Description: In the card game Race for the Galaxy, players build galactic civilizations by playing game cards in front of them that represent worlds or technical and social developments. Some worlds allow players to produce goods, which can be consumed later to gain either card draws or victory points when the appropriate technologies are available to...
Where to, Captain?... Does it even matter? There is an adventure around every corner!
Sleeping Gods Designer: Ryan Laukat Artist: Ryan Laukat Published: 2021 Players: 1-4 Playing Time: 60-1200 Mins BGG Rating: 8.2 BGG Ranking: 54 Publisher: Red Raven Games Mechanisms: Action Points, Campaign Game, Cooperative Game, Hand Management, Push Your Luck, Storytelling Sleeves: MED 43x67, EUR 59x91mm, BST 70x120mm Game Description: In Sleeping Gods, you and up to 3 friends become Captain Sofi Odessa and her crew, lost in a strange world in 1929 on your steamship, the Manticore. You must work together to survive, exploring exotic islands, meeting new characters, and seeking out the totems of the gods so that you...
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- Action Points
- Action Retrieval
- Area Majority
- Auction/Bidding
- Bingo
- Campaign Game
- Chaining
- Collectible Card Game
- Communication Limirs
- Contracts
- Cooperative Game
- Deck Building
- Dice Building
- Dice Rolling
- Drafting
- Dueling Game
- End Game Bonuses
- Engine Builder
- Flicking
- Follow
- Grid Movement
- Hand Management
- Kids Game
- Market speculation
- Multi-Use Cards
- Network and Route Building
- Pattern Building
- Pick-Up and Deliver
- Push Your Luck
- Race
- Real-Time
- Rondel
- Set Collection
- Simultaneous Action Selection
- Solitaire Game
- Spelling
- Storytelling
- Take That
- Tile Placement
- Track Movement
- Trick-taking
- Tug of War
- Variable Player Powers
- Victory Points as a Resource
- Worker Placement