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TOP Games of All Time (2024) 10-1
TOP 10 - 1 Nidavellir Publisher: GRRRE Games Players: 2-5 Playing Time: 45 minutes Mechanisms: Auction/Bidding, Set Collection, Simultaneous Action Selection Sleeves: NDV 54x80mm I don't like auction games much.. but this one is just so smart and simple. The auctioning done right! Race for the Galaxy Publisher: Rio Grande Games Players: 2-4 Playing Time: 30-60 minutes Mechanisms: Follow, Hand Management, Multi-Use Cards, Simultaneous Action Selection Sleeves: TCG 63,5x88mm Simultaneous Action selection at it's best. Trying to read the opponents and piggy back on their action is great and really brings out ones knowledge of the game and their...
If I train enough, I will be able to take down that huge monster that can destroy the whole island!
Tidal Blades: Heroes of the Reef Designer: Tim Eisner, Ben Eisner Artist: Lina Cossette, David Forest Published: 2020 Players: 1-4 Playing Time: 60-90 Mins BGG Rating: 7.5 BGG Ranking: 997 Publisher: Druid City Games Mechanisms: Dice Rolling, End Game Bonuses, Hand Management, Open Drafting, Set Collection, Variable Player Powers, Worker Placement Sleeves: MUS 41x63mm, S65 65x65mm, STN 57,5x89mm, BST 70x120mm Game Description: Welcome Heroes! Many magnificent contestants have signed up for the tournament but only a handful will be chosen to join the Tidal Blades, the elite guards of our island realm. To succeed in the Tournament and...
TOP Games of All Time (2024) 20-11
TOP 20 - 11 Century: Spice Road Publisher: Plan B Games Players: 2-5 Playing Time: 30-45 minutes Mechanisms: Action Retrieval, Contracts, Hand Management, Open Drafting Sleeves: TBST 70x120mm Such a simple premise to this game and yet so much fun if you like the feeling of »improvement«. Every turn you have a hard decision between scoring or improving your hand etc… Pathfinder Adventure Card Game: Rise of the Runelords Publisher: Paizo Publishing Players: 1-4 Playing Time: 90 minutes Mechanisms: Cooperative Game, Deck Building, Dice Rolling, Hand Management, Multi-use Cards, Variable Player Powers Sleeves: TCG 63,5x88mm, This is a campaign...
I have to explore this ziggurat before it is swallowed by the sands of time
Ancient Knowledge Designer: Remi Mathieu Artist: Pierre Ples, Adrien Rives, Emillien Rotival Published: 2023 Players: 2-4 Playing Time: 75 Mins BGG Rating: 7.2 BGG Ranking: 1736 Publisher: IELLO Mechanisms: End Game Bonuses, Hand Management, Set Collection Sleeves: MEV 44x63mm, TCG 63,5x88mm Game Description: Heirs to an exceptional knowledge that has survived the ages, it is now up to you to preserve the vestige of your civilization. Quick play overview: Starting with a small hand of 6 cards and hopefully drawing more cards during the game, players will take 2 actions from: CREATE - Build monuments into their timeline...
TOP Games of All Time (2024) 30-21
TOP 30 - 21 Clans of Caledonia Publisher: Karma Games Players: 1-4 Playing Time: 30-120 minutes Mechanisms: Commodity Speculation, Contracts, Market, Variable Player Powers I love games that offer buying and selling goods. The original theme does put this game in a special place in the »farming euro games« that are available to board gamers. World of Yo-Ho Publisher: IELLO Players: 2-4 Playing Time: 45-90 minutes Mechanisms: Grid Movement, Variable Player Powers Sleeves: STN 57,5x89mm This game is one big gimmick.. but everybody needs such a game in their collection. Pirating around the seas with a phone instead of...
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- Action Points
- Area Majority
- Auction/Bidding
- Bingo
- Campaign Game
- Chaining
- Collectible Card Game
- Communication Limirs
- Contracts
- Cooperative Game
- Deck Building
- Dice Building
- Dice Rolling
- Drafting
- Dueling Game
- End Game Bonuses
- Engine Builder
- Flicking
- Follow
- Grid Movement
- Hand Management
- Kids Game
- Market speculation
- Multi-Use Cards
- Network and Route Building
- Pick-Up and Deliver
- Push Your Luck
- Race
- Real-Time
- Rondel
- Set Collection
- Simultaneous Action Selection
- Solitaire Game
- Storytelling
- Take That
- Tile Placement
- Top Lists
- Track Movement
- Trick-taking
- Tug of War
- Variable Player Powers
- Victory Points as a Resource
- Worker Placement